A two-player real-time strategy game with puzzle elements being developed for PC using Unity. The game pits two players against each other to manipulate their laser into their opponent’s base. Targeted towards both competitive experience for casual and core players, this game challenges players to think quickly to deal with dynamically changing puzzles in order to outsmart their opponent.
Trailer:When I was first planning the design of this game, I programmed a simple prototype to test some of the basic design with the laser and manipulation of the laser using the blocks. You can try out this prototype here: